Immersive designer specializing in environments, art direction, and interaction design for VR

aRCHITECTURAL vISUALIZATION & vr

Carilion clinic VR Review

Producer & programmer for a VR design review app that yielded 13x cost savings

producer
interaction design
Unreal Engine 4
vIRGIN hYPERLOOP vIRTUAL tEST sITE

Producer & director for a cinematic trailer hyping an experimental new infrastructure venture

Producer
unreal engine 4
RESIDENTIAL VR TOUR

Producer & programmer for a residential VR walkthrough experience to augment tenant leasing

producer
unreal engine 4
IMMERSIVE PORTFOLIO LIBRARY (IN DEVELOPMENT)

Producer for a portfolio walkthrough library built on Apple Vision Pro

producer
APPLE VISION PRO
Nanjing greenland supertall

Designer & programmer for a custom algorithm that generated entire skyscraper designs in a few clicks

rhino + grasshopper
revit + dynamo

VR GAME DEVELOPMENT

Beyond Sandbox (launching Q4 2025)

Full-stack level production for experimental physics sandbox shooter & UGC platform

Level Design
Environment Art
Quest 2/3 Optimization
Unreal Engine 5
Shootout VR

Level design lead and gameplay balancing for social VR shooter

Level Design
Gameplay Balancing
Systems Design
Unity
vail VR

Level design lead for the first “AAA VR FPS” and largest VR tournament prize pool to date

Level Design
Art Direction
Competitive Balancing
Unreal Engine 4/5
HELIOS VR

Created the first fully-functional UGC game mode for a burgeoning social VR platform

GAME DESIGN
PROGRAMMING
Unreal Engine 4/5

vr pROTOTYPING

Full-body procedural IK

A full-body VR solver run entirely with procedural calculations

Unreal engine 4/5
VR Walkthrough Hand Gestures

Programmer for VR hand gestures that help new users acclimate to VR controllers

programmer
unreal engine 5
VR interaction design

A set of gestural AR interactions simulated inside a VR game environment

Unreal engine 4/5